REVIEW: Thor: God of Thunder # 15
Written By: Jason Aaron
Art By: Ron Garney / Colours By: Ive Svorcina/ Letters By: VC’s Joe Sabino
Writer Jason Aaron continues to deliver the goods in this title. After the stellar “God Butcher” and “Godbomb” arcs, he’s now doing his version of the classic fantasy quest with “The Accursed”, of which this issue is the third part.
Malekith the Dark Elf has returned to ravage the Nine Realms, and Thor has joined a company of warriors gathered from different lands to hunt him down. This group, called the League of Realms, is no company of fellows, but a fractious group filled with bad blood. As the elf Sir Ivory comments, “For time immemorial it has been the same. The Giants hate the Gods. Gods hate the Elves. Elves hate the Dwarves. Dwarves hate the Giants. Everyone hates the Trolls.”
Though the issue does have a couple of action set pieces, the bulk of the story concerns Thor’s attempts to forge the League of Realms into a team that can, if not trust one another, at least function enough to complete their mission. His solution to the problem is both inventive and entirely in keeping with Thor as a character. It’s a lot of fun and generates solid comedy as well as a nice introspective scene of Thor speaking with his oldest friend. The League themselves are all interesting, even if they are little more than archetypes, but Aaron gives them enough personality to make them enjoyable characters that I can see sticking around for a while. That is, if they all survive.
As a threat, Malekith works, though he is nowhere near as interesting as the God Butcher was in the previous. His inclusion here is pretty obviously an editorial mandate to tie in with Thor’s latest cinematic adventure. Having said that, Aaron is too talented to allow this story to feel run of the mill, and if he can’t do much to make Malekith more interesting than “maniacal ultra-powered baddie”, he does give his plan and the battles high stakes, and uses the conflict as a way to further delve into Thor and his fantasy-based world. It’s that setting that makes this book stand apart from anything else in the Marvel U, but on the whole, there’s little plot development this issue to move the story forward until the final couple pages.
I like Ron Garney’s art, typically, but there’s been something off with his run in this book. I’m tempted to say it’s Svorcina’s colours, which may diffuse Garney’s usual cleanly defined lines, though it could just as easily be Garney experimenting with his own style. Still, it’s not doing much for me, and is a bit of a let down.